introduced with what some might
And when we were introduced with what some might call 2 tiers of 'hardmode' (i.e. not puggable for months and even tiers after current), some people found it discouraging to find personal progress through raiding.
I also liked the idea of hardmodes being something you DO rather than a toggle, but that's an or world of Warcraft issue for another thread entirely.
Anyway, thank you for the post, Daxxarri. I think it is important for people to keep in mind that as time passes, these raids will become easier, partly due to personal experience, partly due to the better accessibility of tokens, and even hotfixes/nerfs.
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